unsafe.Pointer and system calls

unsafe is a Go package that, as the official documentation states, contains operations that step around the type safety of Go programs.

As its name implies, it should be used very carefully; unsafe can be dangerous, but it can also be incredibly useful. For example, when working with system calls and Go structures that must have an identical memory layout to a C structure, you may have no choice but to resort to unsafe.

The unsafe.Pointer type allows you to bypass Go’s type system and enables conversion between arbitrary types and the uintptr built-in type. Per the documentation, there are four operations available for unsafe.Pointer that cannot be performed with other types:

  • A pointer value of any type can be converted to an unsafe.Pointer.
  • An unsafe.Pointer can be converted to a pointer value of any type.
  • A uintptr can be converted to an unsafe.Pointer.
  • An unsafe.Pointer can be converted to a uintptr.

This will focus on two useful operations that can only be performed when employing the help of package unsafe: using unsafe.Pointer to convert between two types and using unsafe.Pointer with system calls.

Type conversions with unsafe.Pointer


One of the most useful reasons to employ unsafe.Pointer is to enable an expedient and concise conversion between two types that share the same layout in memory.

The documentation states:

Provided that T2 is no larger than T1 and that the two share an equivalent memory layout, this conversion allows reinterpreting data of one type as data of another type.

The classic example, and the one used in the documentation, is the implementation of math.Float64bits:

func Float64bits(f float64) uint64 {
	return *(*uint64)(unsafe.Pointer(&f))

This seems like a very concise way to achieve this conversion, but what is actually happening here? Let’s break it down, piece-by-piece:

  • &f takes a pointer to the float64 value stored in f.
  • unsafe.Pointer(&f) converts the *float64 to an unsafe.Pointer.
  • (*uint64)(unsafe.Pointer(&f)) converts the unsafe.Pointer to *uint64.
  • *(*uint64)(unsafe.Pointer(&f)) dereferences the *uint64, yielding a uint64 value.

The expression shown in this first example is a very concise way of performing the following:

func Float64bits(floatVal float64) uint64 {
	// Take a pointer to the float64 value stored in f.
	floatPtr := &floatVal

	// Convert the *float64 to an unsafe.Pointer.
	unsafePtr := unsafe.Pointer(floatPtr)

	// Convert the unsafe.Pointer to *uint64.
	uintPtr := (*uint64)(unsafePtr)

	// Dereference the *uint64, yielding a uint64 value.
	uintVal := *uintPtr

	return uintVal

This is an extremely useful operation, and sometimes, a necessary one.

Now that you understand the mechanics of how unsafe.Pointer works, let’s walk through a real world example.

A real world example: taskstats

I was recently exploring the Linux taskstats interface, and I wanted a way to retrieve the kernel’s C taskstats struct in Go. After sending a CL to add the structure to x/sys/unix, I realized just how large and complicated this structure actually was.

In order to use this structure, I would need to painstakingly parse each field from a byte slice. To further complicate things, each integer type is stored in “native” endianness, so the integers may be stored in a different format in memory depending on your CPU.

This task is a great fit for a concise unsafe.Pointer conversion. Here’s what I wrote:

// Verify that the byte slice containing a unix.Taskstats is the
// size expected by this package, so we don't blindly cast the
// byte slice into a structure of the wrong size.
const sizeofTaskstats = int(unsafe.Sizeof(unix.Taskstats{}))

if want, got := sizeofTaskstats, len(buf); want != got {
	return nil, fmt.Errorf("unexpected taskstats structure size, want %d, got %d", want, got)

stats := *(*unix.Taskstats)(unsafe.Pointer(&buf[0]))

How does it work?

First, I determine the exact size that the structure would occupy in memory using unsafe.Sizeof by passing an instance of the structure as an argument.

Next, I verify that the byte slice being converted is exactly the same length as the size of the unix.Taskstats structure. This ensures that I only retrieve the exact data I want, and that I don’t read arbitrary memory.

Finally, I perform the unsafe.Pointer conversion to a unix.Taskstats structure.

But why do I have to specify index 0 of the slice?

If you’re familiar with slice internals, you’ll know that a slice is actually a header and a pointer to an underlying array. When converting slice data using unsafe.Pointer, you have to specify the memory address of the first element of the array, not the slice header itself.

Using unsafe this made the conversion extremely concise and simple. Because integer data is stored with the same endianness as our CPU, converting using unsafe.Pointer means that the integer values will be what we expect.

You can see this code in action in my taskstats package.

System calls with unsafe.Pointer


When working with system calls, it is sometimes necessary to pass a pointer to some memory to the kernel to allow it to perform some task. This is another vital use case for unsafe.Pointer in Go. It is necessary to use unsafe.Pointer when working with system calls because it can be converted to uintptr for use with the syscall.Syscall family of functions.

There are a large number of system calls for many different operating systems, but for this example, we will focus on ioctl. ioctl, in UNIX-like systems, is usually used to perform operations on file descriptors that don’t cleanly map to typical filesystem operations, like read and write. In fact, because of its immense flexibility, the bare ioctl system call is not present in Go’s syscall or x/sys/unix packages.

Let’s walk through another real world example.

A real world example: ioctl/vsock

In the past few years, Linux has gained a new socket family, AF_VSOCK, which enables bi-directional, many-to-one communication between a hypervisor and its virtual machines.

These sockets use a context ID for communication. The context ID can be retrieved by sending an ioctl with a special request number to the /dev/vsock device.

Here’s the definition of the ioctl function:

func Ioctl(fd uintptr, request int, argp unsafe.Pointer) error {
	_, _, errno := unix.Syscall(
		// Note that the conversion from unsafe.Pointer to uintptr _must_
		// occur in the call expression.  See the package unsafe documentation
		// for more details.
	if errno != 0 {
		return os.NewSyscallError("ioctl", fmt.Errorf("%d", int(errno)))

	return nil

As noted by the comment, there is an important caveat to the use of unsafe.Pointer in this scenario:

The Syscall functions in package syscall pass their uintptr arguments directly to the operating system, which then may, depending on the details of the call, reinterpret some of them as pointers. That is, the system call implementation is implicitly converting certain arguments back from uintptr to pointer.

If a pointer argument must be converted to uintptr for use as an argument, that conversion must appear in the call expression itself.

But why is this the case? This is special pattern recognized by the compiler that essentially instructs the garbage collector to not re-arrange the memory referenced by the pointer until the function call completes.

You can read the documentation for more technical detail, but you must always remember this rule when working with system calls in Go. In fact, I realized while I was authoring this post that my code was technically in violation of this rule! This has now been fixed.

With this in mind, we can see how this function could be useful.

In the case of VM sockets, we want to pass a *uint32 to the kernel so that it can populate the value at that memory address with our local context ID.

f, err := fs.Open("/dev/vsock")
if err != nil {
	return 0, err
defer f.Close()

// Context ID is populated by Ioctl.
var cid uint32

// Retrieve the context ID of this machine from /dev/vsock.
err = Ioctl(f.Fd(), unix.IOCTL_VM_SOCKETS_GET_LOCAL_CID, unsafe.Pointer(&cid))
if err != nil {
	return 0, err

// Return the now-populated context ID to the caller.
return cid, nil

This is just one example of using unsafe.Pointer with system calls. You can use this pattern to send and receive arbitrary data, or to configure a kernel interface in some special way. The possibilites are almost endless!

You can see this code in action in my vsock package.


Although using package unsafe can be fraught with peril, it can be an extremely powerful and useful tool when applied properly.

Now that you’ve read this post, I encourage you to read the official unsafe documentation thoroughly before employing it in your programs.

If you have any questions, feel free to contact me! I’m mdlayher on Gophers Slack, GitHub and Twitter.

Special thanks to Hazel Virdó for her feedback and editing of this article!


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