I have many different interests, including baking, open-source software, and more recently, systems monitoring and learning Go. As a way for me to expand my practical knowledge on each item, I devised a fun little project that leverages sensors, Raspberry Pis, and Prometheus to improve my sourdough breadmaking process.
TL;DR In this article I’ll share my experience building an interactive 3D WebGL-based application for peer-to-peer messaging protocol simulation without writing any single line in JS.
This article is about an experiment at Africa’s Talking on using Slack to manage our deployment process.
Like many companies, we use Kubernetes to manage our deployments, and Slack for internal communications.
We usually use the fmt package without giving it much thought. A fmt.Printf here, a fmt.Sprintf there and on we go. However, if you’ll take a closer look, you’ll be able to get much more out of it.
For a long time, Javascript was the lingua franca amongst web developers. If you wanted to write a stable, mature web app, writing in javascript was pretty much the only way to go.
The io.Reader and io.Writer interfaces appear in practically all Go programs, and represent the fundamental building blocks for dealing with streams of data. An important feature of Go is that the abstractions around objects such as sockets, files, or in-memory buffers are all expressed in terms of these interfaces.